Ok, I gave up on finding a PS5 for a while so I bought an Oculus 2. Let me know what games you and the kids like. So far Space Pirates Trainer is the winner. My little one just started Bogo. Downloaded Echo VR but haven't tried it yet. Definitely like it so far.jfish26 wrote: ↑Sat Jan 02, 2021 9:34 amThey’re 13 and 10.
The 13 year old is pretty hardcore (think Arma or DCS vs CoD), and likes the more complex games like Onward.
The 10 year old plays things like Beat Saber, Fruit Ninja etc.
There is probably a battery cycle’s worth of learning curve as far as the menu, and what does what, but nothing insurmountable.
Probably the hardest thing as a parent is that you really can’t help a lot unless you go through the hoops of casting a screen to a phone or tablet or TV (so you can see what they see). But even then, you can’t really tell what buttons need to be pressed, or precisely how a wrist needs to be flicked, in order to accomplish something.
We’re pleased, but it would be very difficult if the kids were a notch or two below where they’re at, from a proficiency standpoint.
Video Games
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Re: Video Games
The ten year old really likes Color Space, like an immersive coloring book kind of.
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sounds a little too advanced for twocoach.
I only came to kick some ass...
Rock the fucking house and kick some ass.
Rock the fucking house and kick some ass.
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Web AR/VR is kinda my dream job.
Hate how games have to pass regulation and then also pay into the platform —soon you’ll have open market.
Hate how games have to pass regulation and then also pay into the platform —soon you’ll have open market.
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I'd love to test games. God knows there is a need for it lately. So many top name games have hit the market being buggy pikes of shit in the last few years.
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The problem is, the larger and more complex games become, the greater chance at bugs.
You could QA super Mario brothers on NES in less than a week nowadays.
You could QA super Mario brothers on NES in less than a week nowadays.
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I would suspect they have dozens of QA testers. It just appears they are taking the Microsoft method of coding and going live with lots of bugs and patching them over time. It'sashitty way to do it but people keep paying for their buggy code so why change?
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For sure, big games have QA teams, but knowing the environment, the devs get pressured into a tight unrealistic window where they are working 80 hours a week and QA gets the remnants, its one of the last things on the agenda, so usually will get rushed unfortunately.
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This goes here, right?
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Just finished Witcher 3. Fantastic game.
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I remember them being wonky to start but I got used to them. The story of the game was incredible, detailed and I was invested in it. Other than that there is no easy to see checklist for the cards that you can collect and that riding a horse is a effort in frustration, I loved it.TraditionKU wrote: ↑Tue May 04, 2021 12:58 pmi couldn’t get into it
the character controls and movement were too herky-jerky
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i’ve probably just played too much red dead and gtatwocoach wrote: ↑Tue May 04, 2021 1:08 pmI remember them being wonky to start but I got used to them. The story of the game was incredible, detailed and I was invested in it. Other than that there is no easy to see checklist for the cards that you can collect and that riding a horse is a effort in frustration, I loved it.TraditionKU wrote: ↑Tue May 04, 2021 12:58 pmi couldn’t get into it
the character controls and movement were too herky-jerky
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I really wanna play red dead 2, only video game ive sincerely wanted to play in 20 years
Just Ledoux it
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the online portion is awful from what i’ve experienced